// liuqiushui.c

#include <ansi.h>

inherit "/inherit/char/punisher";

void create()
{
    set_name("李秋水", ({ "li qiushui", "li" }));
    set("long",  "她体态轻盈，姿势曼妙，只是脸上蒙了一张面纱，看不真切。\n");
    set("gender", "女性");
    set("age", 88);
    set("attitude", "peaceful");
    set("shen_type", 1);
    set("str", 34);
    set("int", 39);
    set("con", 38);
    set("dex", 37);

    set("max_qi", 6000);
    set("max_jing", 3000);
    set("neili", 7500);
    set("max_neili", 7500);
    set("jiali", 150);
    set("combat_exp", 2500000);
    set("score", 10000000);

    set_skill("force", 270);
        set_skill("xiaowuxiang", 270);
    set_skill("dodge", 270);
    set_skill("lingbo-weibu", 270);
    set_skill("liuyang-zhang", 240);
    set_skill("parry", 270);
    set_skill("zhemei-shou", 240);
    set_skill("hand", 240);
        set_skill("strike", 240);
    set_skill("literate", 200);
    set_skill("medical", 290);
    set_skill("xiaoyao-qixue", 290);

    map_skill("force", "xiaowuxiang");
    map_skill("dodge", "lingbo-weibu");
    map_skill("hand", "zhemei-shou");
    map_skill("strike", "liuyang-zhang");
    map_skill("parry", "zhemei-shou");

    prepare_skill("hand","zhemei-shou");
    prepare_skill("strike","liuyang-zhang");

    create_family("逍遥派", 0, "前辈");

    set("chat_chance_combat", 120);
    set("chat_msg_combat", ({
        (: perform_action, "hand.jiubu" :),
        (: perform_action, "strike.jiutian" :),
        (: perform_action, "dodge.lingbo" :),
        (: exert_function, "recover" :),
    }));

    setup();
    carry_object("/clone/misc/cloth")->wear();
}
